﻿using UnityEngine;
using System.Collections;
using Dict.DataModel;

namespace Dict.Blo 
{
    class DictWorldBossBlo
    {
        public static TableWorldBossStronghold GetTableWorldBossStronghold(string id) {
            return Dict.DictDataManager.Instance.tableWorldBossStrongholdDao.GetById(id);
        }

        public static TableWorldBossStrongholdStyle GetTableWorldBossStrongholdStyle(string id) {
            return Dict.DictDataManager.Instance.tableWorldBossStrongholdStyleDao.GetById(id);
        }
    }
}
